Eric and I are making great progress with The Treasure Vaults of Zadabad. Most of the content is written and placed into a play-test document, production tests are successful, maps are mostly done, and illustrations are at least planned. I’ll be working on the illustrations as play-testing gets underway.
I wanted to share some stats of the upcoming hex-crawl, but keep in mind that these will probably change by the time we’re done. I imagine we’ll have more!
- Keyed Encounters: 16
- Monster stat blocks: 40
- Maps: 6
- Rooms to Explore: 40
- Square miles/kilometers on the island: Approx. 4,898 miles/ 7,882 kilometers
- Native tribes: 2
- Plagues: 1
- Tombs: 3
- Shrines to dead gods: 3
I was hoping to start play-tests this week, but I’d like a few more days to read through it, finish the last few encounters, and get the maps imported into Roll20.
If you have any questions about the hex crawl, comment below!